Skip to content
Computer Science Calendar view

Cool Computers


Course
Quantity
For someone else
Quantity
For someone else
For information on how to register in this course, click below.
Contact us

Learn How Computers Solve Problems!

This course is designed to introduce young children to what computers do and how they work. Students will learn about programs, input and output, and code and explore the way they work together to help us record and listen to music images, create art, and take and view pictures and videos.

Learning Goals

1

Identify the difference between input and output devices

2

Explain the general process of how a computing device works

3

Write simple pseudo-code algorithms 

4

Understand that computers are tools that help us solve problems

3

Creatively imagine the future of computers and problem solving

Method of Learning

This is an online, self-paced course. You will work through this course at your own pace without teacher guidance. Should you require any support, Digital Media Academy online virtual teachers will be able to answer any questions you might have.

 

Required Materials & Equipment

  • Access to a Computer or Tablet with an internet connection
  • Art supplies including paper and crayons, markers or coloured pencils
  • Input and output devices (can be built-in digital devices) - microphone, headphones, speaker, printer, etc.

Career Pathways

Developer, Web Developer, Computer Analyst, App Designer, Game Designer, Internet Developer

Here is the course outline:

Getting Started

Read me first.

Getting Started

Teacher Resource

Covering course description, learning outcomes, teacher guide, requirement materials and equipment, career pathways, and standards alignment

Course Overview and Teacher Guide
Lesson Preparation Materials
Questions and Assignment - Course Overview
Modules 1 - 2 Video
Questions and Assignment - Modules 1 - 2
Quiz - Modules 1 - 2
Modules 3 - 4 Video
Questions and Assignment - Modules 3 - 4
Quiz - Modules 3 - 4
Standards Alignment
Student Assessment Tools
Projects/Assignments by Module
Student Self-Assessment
Assessment Rubric
Curricular Integration and Assessment

Module 1: Tools Solve Problems

Students learn how tools can help us solve problems and understand that computers are tools.

Lesson 1: What is a Tool? (1 of 5)
Lesson 1: What is a Tool? (2 of 5)
Lesson 1: What is a Tool? (3 of 5)
Lesson 1: What is a Tool? (4 of 5)
Lesson 1: What is a Tool? (5 of 5)
Lesson 2: Solving Problems with Tools (1 of 2)
Lesson 2: Solving Problems with Tools (2 of 2)

Module 2: What is a Computer?

Students learn how we can use computers to help us solve problems.

Lesson 3: What Do Computers Do?
Lesson 4: Computers Solving Problems (1 of 3)
Lesson 4: Computers Solving Problems (2 of 3)
Lesson 4: Computers Solving Problems (3 of 3)
Lesson 5: Painting, Drawing and Imagination (1 of 2)
Lesson 5: Painting, Drawing and Imagination (2 of 2)

Module 3: Input and Output

Students learn how computers work by exploring input and output devices.

Lesson 6: Input and Output // Numbers and Sound (1 of 2)
Lesson 6: Input and Output // Numbers and Sound (2 of 2)
Lesson 7: Sound as Output
Lesson 8: Input and Output with Pictures (1 of 3)
Lesson 8: Input and Output with Pictures (2 of 3)
Lesson 8: Input and Output with Pictures (3 of 3)

Module 4: Computers and Code

Students learn about computer coding and programming through unplugged activities.

Lesson 9: Programs are Steps (1 of 5)
Lesson 9: Programs are Steps (2 of 5)
Lesson 9: Programs are Steps (3 of 5)
Lesson 9: Programs are Steps (4 of 5)
Lesson 9: Programs are Steps // Solution (5 of 5)
Lesson 10: Treasure Hunting in Code (1 of 2)
Lesson 10: Treasure Hunting in Code (2 of 2)
Lesson 11: Coding and Maps
Extension: Ready For More Fun with Computers?
Course Completion

Completion

The following certificates are awarded when the course is completed:

Course Completion Certificate