Skip to content
Game Development Calendar view

Game Design with Adobe Photoshop, GDevelop, Piskel & Tiled


Course
Quantity
For someone else
Quantity
For someone else
For information on how to register in this course, click below.
Contact us

Design and Build a Game!

Pathway: Game Design Stage: Beginner
Age:  9-12 Grade (US): 4-7
Pathway: Game Design
Age:  9-12
Stage: Beginner
Grade (US): 4-7

This course offers a great introduction to the principles of game design including interactive storytelling, character creation, and publishing. Our hands-on, design-thinking approach encourages students to unleash their inner designer as well as work collaboratively with other students as they create video games that can be played on a variety of devices.

In this course, students will discover the immersive world of game development and learn key game design principles including game theory, character creation, digital storytelling, and publishing. Students will build and customize game elements using Tiled and Piskel, and practice problem-solving, and design creative solutions in a supportive community of burgeoning designers. At the end of the week, students can take your creation home to share with friends and family.

Course Guide

The Course Guide contains all information required to deliver this Digital Media Academy Pro course. 

 

 

Standards Alignment

This course is aligned to national and international standards for technology education. Standards include: International Society for Technology in Education (ISTE), International Baccalaureate , UK National Curriculum, New Zealand Curriculum, and more!

Learning Outcomes

Students will be able to…

1

Work with the principles of good game design

2

Build a solid foundation of programming principles

3

Fix and test their own projects

4

Make and find great game assets

Students will create...

1

Two different 2D games

2

A game design document to organize their goals

3

A customized game world

4

Game assets using Piskel and Tiled

 

Career Pathways 

Game Developer, Programmer, Digital Artist, Web developer

Here is the course outline:

Unit 1: Intro to Game Design

Learn the fundamentals of Game Design

Lesson 1.1: Icebreakers and Setting up
Lesson 1.2: Scenes and Sprite
Lesson 1.3: Hello World

Unit 2: Platformer

Build your first Platfomer style game!

Lesson 2.1: Planning a Game
Lesson 2.2: Level Design
Lesson 2.3: Victory Conditions
Lesson 2.4: Enemies
Lesson 2.5: Coins and Sound
Lesson 2.6: Polish Your Platformer
Lesson 2.7: Game Design Document Part 1

Unit 3: Adventure Game

Get creative and design and adventure game.

Lesson 3.1: Storytelling In Games
Lesson 3.2: Tiled
Lesson 3.3: Lock and Key
Lesson 3.4: NPCs and Dialog
Lesson 3.5: Pitch Your Game Design Document

Unit 4: Final Projects

Unleash your creativity and start your final project

Lesson 4.1: Photoshop (Optional)
Lesson 4.2: Final Projects

Student Showcase

Now it's time to show off your projects!

How to Lead a Student Showcase
Student Showcase