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Code, Computers and Carrots


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Learn the Basics of Code!

Pathway: Computer Science + AI Stage: Beginner
Age:  5-8 Grade (US): K-3
Pathway: Computer Science + AI
Age:  5-8
Stage: Beginner
Grade (US): K-3

In this course, you will explore what a computer is, how computer programs are conceptualized, and the basics of building computer code. By engaging in activities such as puzzles, games, and stories, the fundamentals of computer science can be taught in a fun and easy to digest way. You will learn some basic coding/programming terms that are common to all computer languages, and begin to create your own pseudo-code. In the last module, you will engage in some basic block-based coding challenges.

Learning Outcomes

1

Understand basic coding terms and how they connect to computer programs

2

Identify what a computer is and what it can do

3

Solve simple coding puzzles

4

Write simple pseudo-code programs

Method of Instruction

This course is intended for instructor delivery, either in-person or remotely. All instructional resources (lesson slide, handouts, quizzes, assessments, etc) can be downloaded for individual teacher customization and use. Should you have any questions regarding the curriculum, please do not hesitate to contact Digital Media Academy Support through the LMS.

 

Teacher Guide

The Teacher Guide contains all information required to deliver this Digital Media Academy Foundations course.

 

Curricular Connections Guide

Science, Language Arts, and Math curriculum integrations build student competency in core academic subjects while addressing essential, 21st-century technology skills. This Curricular Connections Guide is designed to spark your imagination of how to bring this course to life in your own classroom.

Standards Alignment

This course is aligned to national and international standards for technology education. Standards include: International Society for Technology in Education (ISTE), International Baccalaureate , UK National Curriculum, New Zealand Curriculum, and more!

Required Materials & Equipment

  • A computer or mobile device with an internet connection for each student or pair of students
  • Smartboard or projector and screen
  • Printer
  • Scissors, tape or glue, paper, pen, computer or tablet, headphones (if listening independently in a classroom)

Career Pathways 

Developer, Web Developer, Engineer, App Developer, Game Designer/Developer, Inventor.

Here is the course outline:

Getting Started

Read me first.

Getting Started

Teacher Resource

Covering course description, learning outcomes, teacher guide, requirement materials and equipment, career pathways, and standards alignment

Course Overview and Teacher Guide
Lesson Preparation Materials
Questions and Assignments - Course Overview
Modules 1 - 2 Video
Questions and Assignments - Modules 1 - 2
Quiz - Modules 1 - 2
Modules 3 Video
Questions and Assignments - Module 3
Quiz - Module 3
Standards Alignment
Student Assessment Tools
Projects/Assignments by Module
Student Self-Assessment
Assessment Rubric
Curricular Integration and Assessment

Module 1: Computers, Computers, Everywhere

What is a computer and what is code? Take a quiz, go on a hunt learn how we "talk" to our computers.

Lesson 1: What do Computers Look Like and Where Can We Find Them?
Lesson 2: Introduction to Computer Programs
Lesson 3: What is a Computer Program
Lesson 4: Computers Solving Problems

Module 2: Think Like a Programmer

Help Cinnabun, Lulu and Rocky think like computer programmers.

Lesson 5: Computational Thinking
Lesson 6: It’s All in the Details - Writing Steps in Order
Lesson 7: Complex Programs

Module 3: Coding and Debugging

Learn some code that will work with any computer language and then practice your new skills with Blockly and Kodable.

Lesson 8: Introduction to Code
Lesson 9: Conditionals/If Statements
Lesson 10: Loops
Lesson 11: Debugging and Introduction to Blockly
Lessons 12 - 13: Blockly Maze Coding Games

Student Showcase

Now it's time to show off your projects!

How to Lead a Student Showcase
Student Showcase

Completion

The following certificates are awarded when the course is completed:

LSSW Course Completion Certificate